Physical Gifts
•agility- you become like some sort of monkey, you can climb trees and scale cliffs easily, obstacle courses are a breeze
•speed- you are ultra super fast, no one can catch you easily, you are able to run across water and magma without harming yourself/drowning
•stamina- you can run for days and still not be out of breath and during a fight you don't run out of energy easily, you can outlast others in a fight unless you die before your opponent becomes fatigued
•strength- your strength increases drastically and you are pretty tough as well, it would probably hurt the person who tries to bite you more than it would hurt you
•speed- you are ultra super fast, no one can catch you easily, you are able to run across water and magma without harming yourself/drowning
•stamina- you can run for days and still not be out of breath and during a fight you don't run out of energy easily, you can outlast others in a fight unless you die before your opponent becomes fatigued
•strength- your strength increases drastically and you are pretty tough as well, it would probably hurt the person who tries to bite you more than it would hurt you
Elemental Gifts
•fire- you can control and create fire, fire balls, flaming paws, etc are some of the things you can do, be creative with whatever power you have
•water- you can create water, control it, and you can create water balls, also you can create mist/steam if you learn the technique
•ice- ice is pretty obvious, icicles, icy floor, icy breath, and you can create snow
•earth- you can mold soil, rock, certain minerals and natural ores/metals as well, so you can create boulders, etc (basically you can do whatever you can think of for most of these gifts)
Side Powers
•sand- you can control sand and cluster it, chuck it in someone’s eyes, make sand, hit people with a sand tornado, etc
•crystal- you can crystallize others and create crystals, that means you can create crystal darts, cover your body with crystals like armor, etc
•air- you can control air, whip up tornados, and create more air, also you grow wings if you don't already have a pair and you can change the temperature of the air around you
•electricity- you can create lightning bolts, control lightning, etc
•storm- you can create a hail storm, snow storm, lightning storm though you can't manipulate the lightning like someone with the gift of electricity, you just choose where it strikes
•poison- you can obviously poison people and create poison as well, any other things you can do are up to your imagination
•solar- you control light itself and can temporarily blind others, but if you really concentrate the blinding is permanent, you can create heat unlike fire and clear any fog in a flash, you can also create a sort of light/heat ball different from the ones creatures with the gift of life can possess
•plant- you can control plants and even create vines, instead of a green thumb you basically are the green thumb, you can grow practically anything plant-wise
•star- you can surround your enemies in darkness so they cannot see then go in for an attack, you can also summon meteors, comets, asteroids, and zoom around like a meteor yourself(flying/walking), you can also burn things with a golden light, at night your powers are strengthened
•bubble- this interesting gift allows you to create bubbles at your own whim, and when they pop they can have different affects on others and the environment around you, you can also envelope yourself in a bubble and float into the sky or hop on top of bubbles like steps, you may also make things soapy and slippery, use your imagination for any others moves with this gift
•water- you can create water, control it, and you can create water balls, also you can create mist/steam if you learn the technique
•ice- ice is pretty obvious, icicles, icy floor, icy breath, and you can create snow
•earth- you can mold soil, rock, certain minerals and natural ores/metals as well, so you can create boulders, etc (basically you can do whatever you can think of for most of these gifts)
Side Powers
•sand- you can control sand and cluster it, chuck it in someone’s eyes, make sand, hit people with a sand tornado, etc
•crystal- you can crystallize others and create crystals, that means you can create crystal darts, cover your body with crystals like armor, etc
•air- you can control air, whip up tornados, and create more air, also you grow wings if you don't already have a pair and you can change the temperature of the air around you
•electricity- you can create lightning bolts, control lightning, etc
•storm- you can create a hail storm, snow storm, lightning storm though you can't manipulate the lightning like someone with the gift of electricity, you just choose where it strikes
•poison- you can obviously poison people and create poison as well, any other things you can do are up to your imagination
•solar- you control light itself and can temporarily blind others, but if you really concentrate the blinding is permanent, you can create heat unlike fire and clear any fog in a flash, you can also create a sort of light/heat ball different from the ones creatures with the gift of life can possess
•plant- you can control plants and even create vines, instead of a green thumb you basically are the green thumb, you can grow practically anything plant-wise
•star- you can surround your enemies in darkness so they cannot see then go in for an attack, you can also summon meteors, comets, asteroids, and zoom around like a meteor yourself(flying/walking), you can also burn things with a golden light, at night your powers are strengthened
•bubble- this interesting gift allows you to create bubbles at your own whim, and when they pop they can have different affects on others and the environment around you, you can also envelope yourself in a bubble and float into the sky or hop on top of bubbles like steps, you may also make things soapy and slippery, use your imagination for any others moves with this gift
Mental Gifts
•feeling- you can control and activate the five senses as well as mess around with the emotions of others and so much more
•charm- this gift makes you utterly irresistible, if you're attacked you can use this gift to halt the attacker in their tracks, works on both genders, one wink and the other will be smothered in little pink hearts, making it almost impossible to move, this is the power of attractiveness
•life- you are like the best healer around basically, and even though you can't revive the dead you have a good chance of saving someone on the brink of death, you can also revive withered plants, you can create some sort of light matter and shoot it at people in the form of a ball
•death- you pretty much kill everything around you though there is no such thing as one hit KO's, if you choose, by touching a plant you can kill it instantly, you can weaken people temporarily if you are able to touch them, you can also create some sort of dark matter and shoot it at people in the form of a ball, also, the opposite of the healing aspect of life, you can cause people pain instead(it won't actually injure them, but pain sucks) and you can transfer the pain of one person to another person
•physic- you can lift things with your mind and cause confusion among others, you can also speak with telepathy to others and the creature can temporarily reply back through telepathy when you talk to them
•ghost- you can become transparent, like a ghost, and you can see and speak with spirits, and of course you got dem ghostly powers
•charm- this gift makes you utterly irresistible, if you're attacked you can use this gift to halt the attacker in their tracks, works on both genders, one wink and the other will be smothered in little pink hearts, making it almost impossible to move, this is the power of attractiveness
•life- you are like the best healer around basically, and even though you can't revive the dead you have a good chance of saving someone on the brink of death, you can also revive withered plants, you can create some sort of light matter and shoot it at people in the form of a ball
•death- you pretty much kill everything around you though there is no such thing as one hit KO's, if you choose, by touching a plant you can kill it instantly, you can weaken people temporarily if you are able to touch them, you can also create some sort of dark matter and shoot it at people in the form of a ball, also, the opposite of the healing aspect of life, you can cause people pain instead(it won't actually injure them, but pain sucks) and you can transfer the pain of one person to another person
•physic- you can lift things with your mind and cause confusion among others, you can also speak with telepathy to others and the creature can temporarily reply back through telepathy when you talk to them
•ghost- you can become transparent, like a ghost, and you can see and speak with spirits, and of course you got dem ghostly powers
Etc Gifts
•shadow- you can swim through shadows,you have to hold your breath to do so, so you can't stay under forever, but it is a form of travel, you can just shadow swim to the next shadow, you can create shadows, if you step on someone else's shadow you can freeze them in place, but if their shadow moves or becomes nonexistent with the help of light, you loose your hold, also, while you step on their shadow you can control their movements, but only things like moving their arms or shaking their head, and to make them do that, you have to do the same action yourself, so you can't make them kill themselves because that'd kill you too, and if you try to kill them, they'll kill you at the same time, and while you have them in your control by stepping on their shadow you can't use any other part of your shadow gift, you can become a shadow yourself, but only temporarily, and you can shoot shadow balls at them that distort their vision since they can't see light or darkness correctly for a bit, you can control and create shadows like I said before, so you can make things darker around you, but only if there is light
•inventor- you can create things with magical properties to them, though one item cannot have more than two aspects to it, one example of an aspect is having a sword that burns people when you slice them, you could also make that sword freeze people based on which mode you choose, but having a third aspect, like electrocuting someone, is not possible, only two things per object at most, and you can't create anything futuristic, this is medieval times people, no guns please, and when you make the items, you have to have the actual materials, and then you 'enchant' them, and this gift has four categories and you can only choose one
○Food: you can create food with magical properties, for example, a loaf a bread, that when eaten, makes you more resistant to fire for a while, you can't make food that makes you immortal, or invincible, or anything like that, you can't make it have any permanent effect, like death, and you can only eat one thing at a time, as soon as you eat the next enchanted food item, the effects of the food item you ate before disappear, and the effects of food items don't last forever by themselves either, they eventually run out
○Music: if you compose a song and sing it, your song could have magical properties that put people to sleep, or make them angry, or make them feel pained, the songs can only have effects on people and again, know your limits, always, a song can never be permanent or have permanent effects, if you don't understand why this is part of inventor, that's because you have to actually invent the song with it's properties to use it, and if the person can't hear the song at all, they won't be effected (that's a given)
○Object: Finally, the most obvious category, this can let you make objects with magical properties, like an earing that let's you breath underwater, or a flying carpet, again, as always, know your boundaries, you can't make living things with this category, you can't make anything for this gift unstoppable at all, if you have any questions about whether what you want to make is okay or not (don't ask every time, only the things that aren't so obvious), ask a staff member, also, you can only have two worn items at a time, you can wear one enchanted necklace and an earing for example, but you can't wear an enchanted hat too, its enchantment will be nullified, if you have a sword that burns, it will eventually run out of power and you will have to re-enchant it, which you can't do on the spot in the middle of a battle, it takes time, you have to re-enchant all items after use, because the enchantments will get weaker
•inventor- you can create things with magical properties to them, though one item cannot have more than two aspects to it, one example of an aspect is having a sword that burns people when you slice them, you could also make that sword freeze people based on which mode you choose, but having a third aspect, like electrocuting someone, is not possible, only two things per object at most, and you can't create anything futuristic, this is medieval times people, no guns please, and when you make the items, you have to have the actual materials, and then you 'enchant' them, and this gift has four categories and you can only choose one
○Food: you can create food with magical properties, for example, a loaf a bread, that when eaten, makes you more resistant to fire for a while, you can't make food that makes you immortal, or invincible, or anything like that, you can't make it have any permanent effect, like death, and you can only eat one thing at a time, as soon as you eat the next enchanted food item, the effects of the food item you ate before disappear, and the effects of food items don't last forever by themselves either, they eventually run out
○Music: if you compose a song and sing it, your song could have magical properties that put people to sleep, or make them angry, or make them feel pained, the songs can only have effects on people and again, know your limits, always, a song can never be permanent or have permanent effects, if you don't understand why this is part of inventor, that's because you have to actually invent the song with it's properties to use it, and if the person can't hear the song at all, they won't be effected (that's a given)
○Object: Finally, the most obvious category, this can let you make objects with magical properties, like an earing that let's you breath underwater, or a flying carpet, again, as always, know your boundaries, you can't make living things with this category, you can't make anything for this gift unstoppable at all, if you have any questions about whether what you want to make is okay or not (don't ask every time, only the things that aren't so obvious), ask a staff member, also, you can only have two worn items at a time, you can wear one enchanted necklace and an earing for example, but you can't wear an enchanted hat too, its enchantment will be nullified, if you have a sword that burns, it will eventually run out of power and you will have to re-enchant it, which you can't do on the spot in the middle of a battle, it takes time, you have to re-enchant all items after use, because the enchantments will get weaker